Game Updates
Follow the Early Access launch date, see what the free demo already includes, and know where official patch news will show up once the game goes live.
Early Access is planned for June 22, 2026 on Steam. A free demo is playable now. The game is not in Early Access yet, so there is no patch history to list—when updates land, we refresh the gameplay guides here first.
Early Access Launch
June 22, 2026 on Steam. Add the game to your wishlist for a launch notification, or play the free demo now to learn feeding, building, and Pebble Town errands before day one.
What Early Access Includes
Scope summarized from Steam's Early Access description—specific feature lists may shift before launch.
Resort management core
- pets25+ animal species with distinct habits—register guests, build outdoor habitats, and keep hunger, cleanliness, and happiness in check.
- agricultureFarming and crafting feed your kitchen and lodge economy—from seeds to furniture.
- auto_storiesMain storyline plus side missions across Pebble Town, with villagers like the vet, lumberjack, and witch.
- wb_twilightDay-night cycle with seasonal weather shaping crops and errands.
About one year of updates
Steam notes roughly one year of Early Access with frequent updates adding more animals, systems, and story content. Treat launch as the starting line—not the finished resort.
Free Steam demo
Try resort management before Early Access. The demo ships 20+ species with the same three daily needs—use it to practice feeding loops and your first habitat builds.
Start with the Beginner's Guide arrow_forwardIndoor & outdoor expansion
Customize your lodge office and place outdoor habitat pens. Decor and furniture catalogs are expected to grow throughout Early Access—see Build for demo habitat costs.
Free Demo vs Early Access
The demo is a smaller slice of the same resort loop—use it to learn feeding, building, and Pebble Town before June 22. Early Access adds breadth, not a different game.
Playable now — Free demo
- check20+ animal species with the same hunger, cleanliness, and happiness rules
- checkFirst habitats, town shop, scooter travel, farming, fishing, and early villager quests
- checkLumberjack → Rudgar → Serenya → witch rescue chain (demo ends mid-story)
- checkHabitat helper unlock—auto food and water from storage once rescued
- infoNo hireable staff—you handle every bowl until the helper arrives
June 22, 2026 — Early Access
- check25+ species, more habitats, and expanded lodge customization
- checkFull main questline plus more side missions across Pebble Town
- checkSeasonal day-night weather, more villagers, and ongoing story beats
- checkRoughly one year of frequent updates—more animals, systems, and QoL
- info1.0 may add seasonal events, mini-games, and late-game content per developer plans
What Developers Say Is Coming
Steam's Early Access FAQ lists what 1.0 could add beyond launch day. Treat these as direction—not guaranteed dates.
More animals
Additional species and habitats throughout the ~1-year EA window.
More villagers
New town residents and expanded storylines are on the 1.0 wishlist.
Seasonal events
Festivals and mini-games are being considered for the full release.
Same EA price
Developers do not plan to raise the price when the game leaves Early Access.
Official Screenshots
Outdoor habitats & lodge grounds
Farming & village errands
Pebble Town & villagers
Patch Notes & Dev News
No patch list exists until Early Access opens. After launch, read developer notes on Steam first—we summarize changes that affect your daily loop (costs, species, quests) in our guides.
Before launch
Pre-Early Access
Follow the game's Steam page for announcements, trailers, and demo updates. Bookmark this wiki if you want practical summaries when mechanics change.
Open Steam News open_in_newQuick Answers
When does Early Access start?
Steam lists June 22, 2026. Some regional store pages show June 23—always check your Steam page before you block out play time.
Is there a demo I can play today?
Yes—a free Steam demo lets you sample resort management with 20+ species. Same care rules as Early Access, smaller content slice.
How long will Early Access last?
Steam lists roughly one year of Early Access with frequent updates. Expect new animals, systems, and story beats throughout—not a finished game on day one.
Where should I report bugs?
Use Steam discussions and the developer's official channels once the game is live. This wiki is fan-made—we document fixes in guides, we do not operate a bug tracker.
Will the price go up after EA?
Steam's Early Access FAQ says the team does not plan to increase the price at 1.0—still worth checking the store page on launch day.
Why launch in Early Access?
Developers want players to enjoy the animal-hotel core now while feedback shapes new animals, systems, polish, and story toward version 1.0.
Where to Get Official News
Wishlist on Steam for launch alerts, watch the store news feed for patches, and check Pixel Puffs for studio announcements. We will keep gameplay guides aligned when mechanics change.